Sunday, November 11, 2018

Counterinsurgency Mission in Pushtoshka

A Chernarus task force, a small battle group of the Chernarus 33rd Motorized Rifle Brigade, Task Force Viktor Romanov was assigned the task of clearing Pushtoshka of enemy troops and militia.

The highlights:

This time the tanks caught the enemy armored spearhead, and was positioned well enough to intercept.  But the two T-34/85s bested the Chernarus armored group by destroying one outright, while two of the enemy's technicals delivered mobility damage to the other.

Both 2nd and 3rd squads were wiped out including the BTRs.

Command squad managed to break out of the enemy cordon with the enemy in pursuit.  Command squad lost three effectives total.

The second damaged tank was repaired in the field, when a repair truck, escorted by another T-80 was brought into the area of operation.  The Bad Guys killed the driver.  The truck was abandoned in the field.. 

The first tank was damaged beyond repair.

Overall, the mission was a success, but it was costly.

This onboard campaign is the toughest one I ever have written, and so subsequently, the most challenging and fun.  This campaign is ongoing and missions will be continually assigned.

The rifle element of Task Force Viktor Romanov awaits orders to begin their maneuvers.

One of the T-80BVs in a gun fight with one of the enemy's T-34/85s

A friendly BTR burns in the distance

An enemy technical burns in the distance.

The remaining functional T-80 exchanges shots with two technicals. 
By my count it was hit no fewer than 10 times.

The T-34/85 had been abandoned.  The T-80 was destroyed

Heading back to base

Wednesday, November 7, 2018

Counterinsurgency Attack in Kabanino

A forward element of the Chernarus 33rd Separate Mountain Motorized Rifle brigade is assigned the task of clearing Kabanino.

The town had been taken over by a combination of local armed militia and professional shooters.

The mission highlights:

The damage to the squad didn't begin until one of the rifle squads took RPG fire.
Command squad once again took the brunt of the damage in the initial assault.
One of the squads was nearly destroyed trying to break out of the AO by a recoilless rifle technical posted on a height to the west.  The same technical destroyed one of the tanks.
The other squad, moving by a commandeered civilian truck made it out safely.
The task force continued to encounter enemy fire 500 to 600 meters from the southern edge of Kabanino.
The command squad lost four effectives.

At the Kolkholz in Kabanino

Looking to the northwest where an enemy rifle
group is attempting to infiltrate

Planning to exit Kananino after receiving orders

Looking east, as another enemy rifle group
attempts to infiltrate town

Looking north

One of the other rifle squad's BTR was damaged
 by several RPG shots.  It was abandoned.
When the order came down to evacuate, the rifle
squad commandeered a truck.

An enemy rifle group was destroyed as the
task force evacuated the town

Saturday, November 3, 2018

Today's counterinsurgency mission in Chernarus

Anatomy of a tank gun fight:  Chernarus T-80BV vs. rebel T-34/85

Caught the action just as the first T-34 was destroyed. Another T-80 was maneuvering into position as the pictured T-80 was firing on the second enemy tank.

If you look closely, you can see the other T-34 moving right to left as the T-80 continues to acquire its target


A dumb move.  Tried to stand and fight, when I shoulda run to cover.

Saturday, January 6, 2018

Briefing: Spy Craft in Altis

Spycraft in Altis:
Strategic Situation: A Chernarus naval spetsnaz team was sent to a location near Liminchori to locate and extract a small group of Russians who want to defect to the Americans.
The team was caught by rebel patrols and were forced to hole the defectors up in an abandoned building and call for help.
Command sent in two naval infantry squads to take over security, but they were ambushed. We lost one assault boat, and eight infantry.
The other boat was damaged beyond field repair. At the moment we have 12 marines unable to fight and without weapons, and we have to get them out.
Situation: Nearly every boat in our inventory is either under repair or currently in use in other operations, along with replacement naval infantry units. Your unit is the only one left, and you have one boat left to extract our forces and the Russian defectors.
The boat will make several runs to evacuate every one, and it will take time.
At the moment, the leader of the group is in cell phone contact with our commander and with the rebel commander trying to get the best deal.
Our performance so far is getting close to breaking the deal.
Intelligence is light. Naval intelligence seems to think that the enemy is facing much the same problems we have with losses and shifting of forces to the north in Molos.
What we do not know is if the enemy decides to shift forces enough to overrun our positons.
Expect attacks by rebel infantry and by local militia units, as well as lightly armed technicals. We do not know how many, but we do know they will keep hitting us until they, or we are done.
The naval spetsnaz team is currently dealing with rebel attacks on the defectors location. We have 12 friendly wounded which are unable to fight if the enemy decides to overrun our evacuation zone. One four man naval shore security detachment is at the landing site along with a lone beachmaster.
Operational Order: The wounded go first and in two trips. Next, the defectors along with the naval spetsnaz team.
Your squad will be last to go along with the beachmaster and the naval shore security team. How to stall and delay/deal with attacks are your problem. Command says that if negotiations are not concluded in our favor in 90 minutes, you are ordered to eliminate the defectors and evacuate.

Armored Infantry Campaign in Altis

The beginning of a campaign near the mountains of Altis, showing two nighttime battles and one daytime. Random time start and random weather, Chernarusian motorized rifle/tank detachment is assigned any number of initial missions, then two possible subsequent missions. All set piece, all stand up fights. 

As the player you don't know where enemy patrols will pop up, but you do know when they do they have teeth sharp enough to ruin your operation. Air support includes two SU-25 ground interdiction aircraft on a free hunt. Rebel forces have tank/infantry rapid reaction forces, and forces in towns are garrisoned there.

Night time encounter at Koroni. While preparing for a subsequent attack on another town further north,an enemy foot patrol was spotted approaching from the south. All other forces, two motorized rifle squads and a tank platoon had been moved north to prepare for the attack. 

My squad I deployed south to deal with the patrol, when an enemy T-55 tank platoon started making for Koroni. Afraid of losing my battle taxi, I moved the BTR into the village and recalled the tank platoon. The tank unit made short work of the T-55s before they could come into contact with the BTR.

Two burning enemy T-55s. I programmed the game to have a three tank platoon, so somewhere on the map was a third tank. It was either destroyed by airstrike or was simply a straggler.

Continued south to deal with the enemy foot patrol, which ran off after dispatching one rifleman.


Sunday, December 24, 2017

Taking Novi Sobor

Rebel forces last night under the cover of darkness occupied the village of Novi Sobor, with the help of six tanks, and some local militia.

If the rebels can hold Novi Sobor, they will prevent our forces from intervening in the almost weekly attacks and attempts to place the Black Forest region under their control. 

Most seriously is that Novi Sobor occupies the main east west road that enable us to resupply, and deploy our forces in the north and in the Black Forest region.  If the enemy holds Novi Sobor, they will force us to use the much longer coastal roads.

Novo Sobor is in the area of operation of the Chernarus 33rd Mountain Motorized Rifle Brigade, which has been the main force in countering rebel operations in south Zagoria since earlier in the year.

As a reminder, changes in command and strategy earlier in the year has left every part of south Zagoria under the control of the army (Chernarus Defense Forces)(CDF), except for the region north of Berezino and the coastal areas.  Those are in the area of operation of the Chernarus navy (Chernarus Naval Forces)(CNF).

Elements of the Chernarus 4th Separate Light Rifle Brigade holds a small arc southeast of Novi Sobor.  Those forces will take an active role in the army's counterattack, expected to take place as soon as tonight.  CNF forces will aid operations with their SU-25 ground interdiction aircraft flying out of their base at Balota.

Saturday, December 23, 2017

Moschnyi Island amphibious landing operations

Two scenarios, both of them amphibious landings on Moschnyi Island , the Chernarus owned island in the fictitious Green Sea. Both are unopposed landings.
Both have similar objectives: to land a naval light infantry force supported by two ground interdiction fighters to secure a location, one in Kyslin, one at Musil Heights.
The basic strategic objective is to compress enemy forces and bottle them up on the eastern end of the island, until sufficient forces can be deployed to take over the island.
Only one has a subsidiary objective, to cross open ground and take the heights against an enemy fixed position. The height itself is meaningless, as it contains one log residential building and a barn, except to serve as a platform for an artillery observer.
The Musil Heights scenario is based on a minor operation during the Kursk campaign in WWII, 74 years ago this July, where the Germans could secure a height where they could observe artillery as far as visibility will allow. The Soviets knew what was at stake, and they fought the Germans to a standstill.
In the end the only thing the Soviet accomplished in their preventative counterattacks was to destroy the Germans' offensive capacity in the east for the rest of the war. And in so doing, destroying so much of their own offensive capacity, it would be nearly a year before the Soviets could mount a full assault on German forces again, next time in Bagation in July 1944.
In both scenarios, losses for the Chernarusian are usually heavy, minimum 30 percent. And in both I can play the whole scenarios without getting shot and killed, about half the time.
In other words,a great time.